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2. Issue
Learning Software Engineering via Internet
Table of Contents
1. Introduction - the Context of the Course
2. Course Design
2.1 Design Objectives
2.2 The VFH Hypermedial Didactical Structure
2.3 Individualization through Learning Objects?
2.4 Didactical Outline of the Course
2.5 Content Adaptation
3. Structuring the Online Group Process
3.1 Asynchronous Communication: Posting Results
3.2 Synchronous Collaboration: Chat and Application Sharing
3.3 Face-to-face interaction
3.4 Course Individualization versus Group Process
4. Practical Experiences
4.1 Material Production and Maintenance
4.2 Internet-based Communication
4.3 The Mentor's Role
5. Conclusions
6. References
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